Category Archives: Visual novel
Lately everyone seems to be talking about Urobuchi Gen and his recent works: Madoka, Fate/Zero, Psycho Pass, and most recently, Gargantia. He has become a popular name ever since Madoka. But honestly, as amazing as Madoka was with its religious themes and correlations, I consider it very overrated even though I enjoyed it greatly. I was not impressed with either Psycho Pass, despite its homage to Kara no Shoujo, or Gargantia. Fate/Zero was fantastic, don’t get me wrong, but being a prequel, a lot of the material was a foregone conclusion so it’d be misleading to attribute everything to him. On the other hand, I thoroughly enjoyed the rarely mentioned Phantom which aired not even 2 years prior to Madoka; even if it deviated from his original work, he has said he approved of the changes. However, if there is one work most often called his masterpiece, it is the very short VN Saya no Uta. While it may not be the best of the best, it is iconic in its own unique way and an interesting, albeit disturbing, read. Although it has some very questionable content, the themes Urobuchi explores with this is really fascinating.
Saya no Uta is easily the most…disturbing, disgusting, and immoral thing I’ve ever read, so as a forewarning, I will be mentioning things that readers may not feel comfortable with. Granted, it is an eroge, so some of it was inevitable, but even so, it certainly made me think, “should I really keep reading this?” at certain scenes and I probably would have stopped if not for the fast forward button. The premise of the story is that the protagonist Fuminori was recently in an accident and when he wakes up in the hospital, he finds the world appears completely different. To put it succinctly, his five senses detect everything as decaying, rotting flesh. From the walls of the hospital to the bodies and voices of everyone around him to the smell and taste of his food, everything is something straight out of a horror film. One thing I really liked about the initial set up was that Fuminori, being a medical student, was quickly able to determine that everything wrong with the world was only his perception, and as horrific as it was, he mentally recognized that the problem was with his senses. Nevertheless, the situation greatly affects his mental and physical health as he tries to continue his daily life while keeping his condition a secret. Then the heroine appears before him, a beautiful, innocent-looking girl named Saya who looks completely normal, the first human he has seen since his accident. It doesn’t take a genius to figure out what’s going on here: since Fuminori’s senses have been reversed, Saya is the real monster.
Medieval Otaku explores Dusk Maiden of Amnesia and how pride gets in the way from us embracing God’s love. [Medieval Otaku]
Did you know that the musicians of AKB0048 can be representative of Christian missionaries? Seriously and truly. [A Series of Miracles]
Annalyn shares her personal experiences with depression and the importance of faith and friendship as she examines Nabari no Ou. [Annalyn's Thoughts]
Annalyn continues to talk candidly, comparing the big dreams of Space Brothers to her own search for what God wants of her. [Annalyn's Thoughts]
Continuing her thoughts, Annalyn extensively compares herself to Mutta of Space Brothers, asking the question of what God wants her to do with her life. [Annalyn's Thoughts]
Frank explores the role that grace plays in Sora no Woto. [A Series of Miracles]
Is there more to be found than just superficial Christian imagery in anime? Japes believes so. [Japesland]
Japes then looks at Haibane Renmei, Spice and Wolf, and Narcissu: 2nd Side as he examines deeper Christian themes in anime (and visual novels). [Japesland]
Charles Dunbar interviews Nina Matsumodo, a mangaka whose work, Yokaiden, explores yokai folkore. [Study of Anime]
As part of the Something More series of posts, each week Beneath the Tangles links to writings about anime and manga that involve religion and spirituality. If you’ve written such a piece or know of one, please email TWWK if you’d like it included.
Little Busters: one of the most controversial anime recently in terms of quality, potential, and execution. Key, infamous for their ability to make stories that drown their readers/viewers in tears, produced Little Busters in 2007, showcasing Jun Maeda’s mastery of tearjerkers. Hailed as one of the greatest VNs of all time, Little Busters is indeed one of the most well written stories out there and probably has one of the strongest emotional impacts ever. Clannad: After Story has nothing on this. And yet, as excited as people are and were for the anime, the fact of the matter is, an anime was a terrible idea and was bound to fail.
Most complaints, or at least the vocal ones, blame JC Staff, a studio that is quite hated for a plethora of reasons that may or may not include a certain anime that doesn’t actually exist. Nevertheless, I was one of the people who, from the day the anime was announced (that is, before we knew what studio was in charge), were very doubtful about the quality of the anime. Of course I agree that beloved KyoAni would do a better job, but besides the fact that they have moved on to the cash cow of moeblobs with a hint of plot, the problem here is that the storyboarding of a Little Busters anime is a very interesting and even paradoxical problem that any studio would not be able to solve.
As a VN reader, I am fully aware of just how powerful Little Busters’ Refrain is. To this day, Haruka Kanata still evokes more sadness in me than any other song. But no matter how I try to convince people how good Refrain is, my words will never be able to convey it. Most people are unwilling to invest ~50 hours into a VN just so they can supposedly experience the greatest tearjerker around. They would rather just not spend 50 hours and live without knowing about it or…watch the anime, spend a lot less time and still see for themselves. Unfortunately, the anime will never live up to the hype of the VN. I had no clue what people meant by this until I read the VN; then I thought an anime would never happen due to it being too difficult and then it somehow got an anime and now I just watch and laugh at how bad it is.
I have been remiss by failing to mention in this space that I finished Umineko No Naku Koro Ni. In fact, it was probably about a month ago that I finished it. Several of you had warned me that I would probably feel trolled by the ending, and that this was largely because I was experiencing the anime rather than the visual novel. You were very clear that I would be missing a great deal of explanatory information from the visual novel that the anime left out.
While I was hoping for a clear victory of either Battler over Beatrice, or Beatrice over Battler, to me the ending came across like endings in many anime series: left open to the interpretation of the observer. And maybe in some ways this is the best kind of ending for this show.
I will probably disappoint those who recommended I watch this series, because I don’t have a lot more to add to what I’ve already written about my opinion of the show. It is sharply made and of high quality, with attractive characters and high tension. And not so much my cup of tea. Fans of action will find something to their liking, fans of horror even more so, and those who like to ask what happens when the irresistible force meets the immovable object perhaps most of all.
I am not into the horror/gore element, but I am still somewhat persuadable on watching/reading (?) the visual novel, since I have never experienced one before. So I think it’s best if I end by asking those familiar with the series why they’d recommend I watch/read (?) the visual novel — and I mean this question sincerely, and not as some kind of taunt or challenge. And let me be clear that spoilers are welcome! Especially, that is, if you feel they would make your case stronger.
I doubt that I will watch this anime again. And the male/female ratio that is very much smaller than 1 in Higurashi inclines me against watching that show, as I prefer a more balanced cast. But if I am missing as much background to Battler’s story as many of you indicated, maybe I will watch/read (???) the visual novel.
Who knows? Maybe I owe Battler at least that much.
Final verdict: 6/10 at MAL, for reasons already stated. I’d give it a 6.5 if I could, but I can’t.
Periodically, I like point back to some of the more than 500 posts we’ve written here on Beneath the Tangles. Besides the “A Year Ago” series I began several months ago, I plan to occasionally post about blogging milestones – those little breakthroughs when posts hit certain numbers of significance in terms of hits. Three articles recently hit such mileposts.
Katawa Shoujo and a How to Guide for Referring to Individuals with Disabilities
Milepost: 5,000 Hits
The informational article discusses how to use person first language to refer to individuals (or VN characters!) with disabilities:
Rin is a character who was born without arms. Don’t refer to this as a “birth defect.” “Congenital disability” or “developmental disability” is preferred. Further, remember to again emphasize that individuals have disabilities instead of saying that they are disabled, which emphasizes the disability, and avoid use of the word handicap.
This was a fun post to craft, because unlike many others, I had to do quite a bit of research. I’m glad that this was my contribution to the blogosphere’s posts on Katawa Shoujo, a game that I actually never played.
Spirituality in the Anime Blogosphere: Kenshin as Christ, the Theology of Kokoro Connect, and Itadakimuasu!
Some weeks, there are no stories that focus on religion and anime, and virtually none that even mention the topic. Then, some weeks are like this, where a number of quality posts about anime and spirituality are written!
Draggle goes theological, using Christian terminology to explain a different meaning behind death in episode 5 of Kokoro Connect, as well as Heartseed’s role in the series [Draggle's Anime Blog]:
I’d like to think of Heartseed as the tiller who is growing the kingdom of God, that is caring for the tiny seed that is taking root in Iori and friends’ hearts.
Otakuandrain finds that Keiichi’s response in chapter 287 of Oh! My Goddess! to the manimpulation he’s undergone is quite similar to that of Job. [The Cajun Samurai]
Medievalotaku compares Himura Kenshin to Jesus Christ, bringing up a number of points many viewers might miss at first glance [Medieval Otaku]:
Essentially, this is Eucharistic imagery! Shishio, like evil, consumes those who fall prey to him; on the other hand, Kenshin is being described as food for the weak, and Christ feeds us weaklings with His body and blood each mass so that we remain in Him so “that My joy may be in you and your joy may be complete” (John 15:11). If not for Christ offering Himself as food for us, we should all fall to sin.
Lady Saika talks shinigami, examining the types of reapers presented in Bleach, Black Butler, and Death Note. [Lady Geek Girl and Friends]
Charles Dunbar explain how Dusk Maiden of Amnesia gives insights into how the Japanese view ghosts [Study of Anime]:
The idea of the vengeful spirit, overcome by its anger and swallowed by tremendous regret, is a powerful storytelling tool, often used to terrifying effect. But to humanize it, and give the viewer a stake in the outcome of Yuuko’s tragedy, places Dusk Maiden on a different path than a “typical” ghost story.
Sweetpea reviews “Re:Set,” a visual novel featuring demons representing the seven deadly sins. [Paper Chimes]
John explains what “itadakimasu” means and how its used, and provides information about its Buddhist origins. [Tofugu]
I’m not sure exactly when it happened, but during my lifetime, we experienced the transition into a politically correct society, and also the backlash against political correctness. When we’re overly sensitive, we risk not only alienating people, but also making some stand out because of certain characteristics they possess.
The reason I bring this up now is because last week saw the release of the highly anticipated visual novel, Katawa Shoujo. It’s available as a free download, and though the adult content has scared me off from trying it out (please feel free to ring its praises, or not, in the comments), I did play some of the demo version and certainly found the idea intriguing – a visual novel in which the characters are young ladies with disabilities.
Lauren Orsini has written extensively about how the game portrays those with disabilities, and other bloggers have given further comments about the games (including a wonderful personal reflection by 2DT). My addition to these writings will, I hope, connect the visual novel lover in you with a real life application – how to sensitively refer to individuals with the disabilities given in the game. Instead of being PC, the suggestions below largely reflect the idea of people-first language, which avoids an emphasis on disabilities: Read the rest of this entry
When I was still in love with God / I never expected such a farewell to come.
The lyrics above come from the song, “Diamond Crevasse,” in Macross Frontier. Animekritic does his usual wonderful job of analysis, discussing the possible theological meanings of the song in his breakdown of episode 6 of the series.
Kiddtic defends the end of Angel Beats!, and briefly discusses the idea of God in that series’s world.
2DT quotes the gospel in his discussion of Un-Go and human morality’s relation to artificial intelligence.
Kokoro Hane updates us on her progress on a visual novel about Christian anime fans which she is finishing up.
Nu’s tongue is set firmly in cheek as he states that Japan proves that God exists.
The Mecha Guignol provides some information about the Honto ni Atta! Reibai Sensei series, which focuses on a teacher obsessed with the occult.